General Conditions of Contest for Knock Outs
These conditions are designed for an online knockout event where the two captains act as directors. Any resemblance to other conditions of contest is unintentional. These conditions of contest supersede any other conditions of contest and the Laws of Bridge.
Setting up the match
The captains are responsible for scheduling the match, reporting the match results and adjudicating any irregularities. The only document a captain needs to schedule an event is the event spreadsheet. The event spreadsheet contains both captain’s email. The draw, a link at the bottom of the spreadsheet, identifies the next opponent. The “round” tab is where results are entered.
1-The first word in the identification should be Reynolds. Reynolds is the search term used to download hands for security purposes.
2-No kibitzers are allowed. This is to rule out non-collusive cheating (self-kibitzing) making security analysis easier.
3-Undos are to be allowed except with the agreement of both captains. Undos are allowed for legitimate physical misclicks. They are not allowed due to change of mind, playing too fast, or inattention. Players who are prone to misclicks should set the options to “confirm bids” and “confirm plays”.
4-if possible 64 board matches should be played. However, this is up to the captains. If the captains can’t agree on the length of the match it will be 32 boards played in two 16 board segments, no barometer scoring.
5-Up to 8 players are allowed on a team. They can be added at any time subject to the limitation that they were not previously added to another team in the event, even if they have not played for that team. There is no minimum board requirement.
6-Starting with the September Justin Lall Memorial K.O. players may not consult their convention card or system notes.
Unlike face-to-face bridge, online bridge is subject to certain uncertainties. Unlike face-to-face bridge, playing at home often means that life interrupts bridge. Players may be interrupted at any time by a wife, child, dog or phone call. The internet may be intermittent leading to a non-bridge related hesitation. Alternatively, the player may have answered in tempo based on what his screen shows but either opponent or partner’s screen may show something different. Finally, a player may be inexperienced with BBO or other platforms that a match is played on. The general rule is that players need to be flexible, patient and forgiving and not assume nefarious actions.
1-There is no penalty for being late to a scheduled match or cancelling a set at the last minute. “Life is what happens while you are making other plans” -John Lennon
2-Hesitations are to be expected. Long hesitations that are obviously bridge related require hesitator’s partner to consider UI has been passed and act accordingly. However, shorter hesitations that would pass UI in face-to-face events are to be ignored as not bridge related.
3-Reynolds Team Matches are the organizers of the events, not the directors. The captains act as directors and must adjudicate in private. Other team members may NOT make comments either during the match, on BBO or in emails to anyone. This is to avoid acrimonious comments by persons who are not involved in the adjudication.
4-If the Captains do not agree they should hire a director. This director should be familiar with these conditions of contest and rule based on them, not another CoC.
A. General Principles
1. Your opponents are entitled to know whatever your partner knows about your bid. This includes specific agreement, style, propensities, how certain you are of your agreements, but not what you actually have in your hand or that you and your partner are having a mix up.
2. You are not required to provide information about style or propensities except when those are something sufficiently unusual that the opponent wouldn’t expect them, particularly if your specific style/propensity information is inconsistent with your actual hand.
3. Online there is no difference between an alert and an explanation. Whether you believe your bid is alertable or not, you should fully explain it.
B. Specific Rules
1. The alert button is to reveal partnership understanding. The bid may or may not be an alert according to another organization. Requesting information may be made at any time, at the time the bid is made, when the auction concludes or any time during the play as long as it is a private chat between one opponent and the bidder. If asked, all information including negative inferences need to be disclosed.
2. Whenever you make a bid about which you believe your partner has information that does not come from general bridge knowledge, you should type a clear, concise explanation of the meaning of your bid in the alert box.
3. Timing - if you believe that the information you plan to type in the alert box may not be relevant to the next person to act, you should make the bid first and then type the explanation.
4. If you want more information about an opponent’s bid, whether or not it was explained, you should send a private message to the opponent who made the bid asking for clarification.
5. You are not entitled to ask partner of bidder what the bid means
Convention Cards and SSF
1-If a pair is playing 2/1, SAYC or Precision without artificial responses, they must fill out a BBO convention card completely. If a pair is playing any other system they must fill out a USBF System Summary Form in addition to a BBO convention card. In the emails between captains, captains must disclose pairs playing a system requiring a SSF and must provide the SSF 3 days before the match if asked. Directions for filling out as SSF and a SSF template is available in the library of reynoldsteammatches.com.
2-If a pair is playing a highly unusual system, forcing 1C/1D with relays, Fantunes or other like system, the opponents get seating rights during the segments that pair is playing
3-Systems allowed by the ACBL Open+ Chart are allowed in Reynolds Team games. This requires forwarding some defenses to the opponents.
If you expect collusive cheating please forward the BBO handles of the pair to firstname.lastname@example.org. There is no need to forward specific hands. We try to download all hands played in Reynolds Team Matches and will look at all hands played by the suspected pair. Do not expect any information concerning our investigation because we don’t share that info.
Soloway Style Round Robin and KO Final Conditions of Contest
ROUND ROBIN (SOLOWAY FORMAT) TOURNAMENT PARTICIPATION AND REGISTRATION
1. Event Info
The Round Robin tournament will be held on BBO with matches for all teams running at the same pre-designated times. Eventually every team plays every other team in a 12 board imps match with the result converted to victory points using the USBF scale (at https://usbf.org/general-conditions-of-contest/usbf-12-board-vp-scale). Following completion of the qualifying matches, The top four teams will play KO (knockout) matches to establish the top four placings. The top qualifying team may pick their initial opponent for the semi-finals.
All teams should register using the designated spreadsheets link. Registration should include all player names and BBO nicknames and must be completed at least one week prior to the event.
When registering a team for the tournament, it is most important to register with a main contact e-mail that is actually monitored frequently.
1.1 Makeup of Teams
Teams consist of 4 to 8 people. It is allowable to add players after the tournament starts.
It is Ok to add players to a team with the condition of meeting the registration and lineup timing requirements. Adding players from another registered team is not allowed regardless of whether they have already played or not.
Match times are pre-established and your intended lineups for all of the matches on a given day MUST be supplied by midnight two days before the tournament. For this tournament the ten teams will play nine matches on Saturdays, four on 04/11/2020 and five on 04/18/2020. The deadline to supply lineups for the first Saturday is midnight 04/09/2020 EDT on the spreadsheet linked below:
PLEASE NOTE: There are separate sheets for the set of lineups for each match. If you are unfamiliar with how to use spreadsheets with multiple sheets, please contact one of the organizers.
Teams that give incorrect information about the their team and lineups may lose their right to compete in the tournament.
2. Tournament Format
For this event, there will be 10 teams total. The qualifying format will be a round robin of nine 12 board matches. The leading four teams from the qualifier will then determine final placings by playing 32 or 64 board KO matches. The top team picks their opponent from the other three teams.
Since the qualifying event is a round robin, matchups will be totally random.
3. Systems and convention cards that can be used in the tournament:
3.1 Any systems can be used that are legal in ACBL major team events and USBF open qualifiers.
3.2 Alert procedure
Full disclosure is required with self-alerting. Each player will alert their bids by defining the meaning of the bid using the BBO self-alerting procedure.
4. Specific matches information.
4.1 Match Schedule. All times EDT (UTC -4).
Jim Fox (mmbridge) will initiate the matches.
All players in your lineup must be logged into BBO at least 10 minutes prior to match start time.
In order to get all five matches started around the same time, teams should be prepared to start anywhere from five minutes before to 10 minutes after scheduled starting time.
4.2 Match options:
Matches will be open to an audience (kibitzers) that will not be able to chat with players.
Undos will be allowed. Undos are strictly for clearly mechanical errors. Undos are NOT for any type of “change of mind” or any type of “played too fast” (like you expect declarer to play a high card from dummy, so you play low, but declarer plays lower than expected).
Barometer scoring will not be used.
Nine matches of 12 boards.
Teams can not change players during a qualifying match.
4.3 Completing matches:
If a match could not be completed in cases of abandonment, internet disconnection etc, the match will be scored according to the boards that were actually played and converted to VPs using the USBF scale for the number of boards completed.
If a team clearly is totally not at fault for match discontinuation, they will get 3 imps for each board that could not be played.
If the match is not started at all, tournament organizers will determine a remedy.
4.4 Results of Matches
Matches are scored by imps with the imp result converted to victory points using the USBF trials scale. Victory Point results will be updated on the Tom Reynolds tournament site at:
Objections to cheating and similar issues are made in writing to Tom Reynolds (email@example.com). They will not be addressed verbally or with “chat” at the event.
Any other conduct objections will also be made in writing to Tom Reynolds.
6. Tournament Language
The official language of the tournament is English.